Google + YouTube

The problem I have with Google and YouTube is not that they were once separate entities, but that they have come together and become very confusing. Creating a page for me on Google+ without asking was just the start. For months it was convincing me to use my real name on my youTube channel - something I didn't want to…
Shopping List LOLs

Shopping List LOLs

Hi. Welcome to a new feature which, as you can see from the title of this post, I'm calling Shopping List LOLs. What is it about I hear you ask? Well, I work in a supermarket and sometimes I find peoples discarded shopping lists. I read them, and are amazed by them, they make me lol out loud. What I'll…
Underbyte

Underbyte

This was originally posted on the now-defunct Random Fury! videogame blog. Have you ever wondered what happened to that avatar you just lost down that hole? Ever pondered what's down those pits? The developer of this game has, and he wants to share his vision with us. After being faced with a slightly-too-big gap, you plummet into the Underbyte, which…

Friday Update 24/1/14

I'm writing this late Thursday night because we have to be up early tomorrow. Jane's Dad's brother died a couple of weeks ago and tomorrow is the funeral. It's gonna be a tough, tough day. I had today off work as I have loads of holiday left to take, so I wrote three weeks worth of Random Game Friday, something…
Batman: Arkham Origins

Batman: Arkham Origins

This was originally posted on the now-defunct Random Fury! videogame blog.

Caution, there are spoilers ahead.

It’s rare for me to devote time to a videogame near it’s actual release date. Halo is about the only game I play as soon as it appears in my hands – most other videogames are added to a pile of shame (either physical or digital), marked as “pending” and forgotten about for around twelve to twenty-four months. I would say that the only exceptions are games that Jane and I are looking forward to playing together, and the Arkham series of Batman games. Which explains why my thoughts on the latest Batman game, Arkham Origins, is reasonably timely.

I get around to these games quickly because I enjoy them. Batman is as over-powered as ever – as long as you stick to the shadows and make full use of your inventory, that is. And he still packs one hell of a punch – those slow-motion final hits in combat scenarios are one of the defining moments of the series for me. Combat is an area in which this series excels, and it feels a lot tighter than the second game – countering and utilising quickfire gadgets in particular. Another of my favourite bits which no other game seems to do is the little crime scene investigations – Which is really quite ironic as I can’t stand those TV series where they investigate crime scenes. Those programs remind me of the photo enhancement sketch from Red Dwarf. Anyway, I digress. Solving these mysteries is massively improved in this third game simply by making them more believable and interesting. And you can even rewind and fast forward the timeline in the crime reconstruction to find evidence that flies off, for example. A lot of people have mentioned that this game was buggy, but to be honest I only ever encountered one potential “hit that reset button” bug – somehow landing behind a chemical vat and being stuck, but it was quickly solved by the trusty “waggle the sticks and hit the buttons until you are free” technique.

In the previous game I had pretty much levelled up my core skills before starting the main storyline by clearing out the entire map of thugs and goons. I couldn’t do that in this game as clearing the map is impossible – the goons just keep respawning, especially those larger groups which made up the “Crimes In Progress”. These semi-random set-pieces were a genius addition, and could feature anything from a small group of hoods robbing an ATM, to full on street warfare between the SWAT and the various gangs that are trying to claim Gotham for their own. The other reason my usual strategy was not possible was that I was not entirely sure what the main storyline was early on. The ever-respawning enemies is not a bad thing in my eyes, I welcomed it, but for half the game I felt like I was playing side-quests, and that the main storyline proper would begin soon. Then I realised that it must be the main storyline, so stopped following it altogether and cracked on with some side-quests.

Pixel Escape

Pixel Escape

This was originally posted on the now-defunct Random Fury! videogame blog. This week's random game on a Friday is Pixel Escape. It's quite a simple premise - an auto-runner in which you can jump and draw platforms to avoid obstacles - which is an oft-repeated formula to be honest. However, it's the personality that makes the game stand out from…

Friday Update 17/1/14

We've had some smashing news recently, it's something that I can't wait to share with the world, but alas I must. Rest assured I will spill the beans when I am able to. It's a biggie! Anyway, other than that, not a lot is going on. We seem to be getting a lot of hits from a site called Semalt,…
Plants Vs Zombies 2: It’s About Change

Plants Vs Zombies 2: It’s About Change

This was originally posted on the now-defunct Random Fury! videogame blog. Well, that was unexpected. I booted up Plants Vs Zombies 2 earlier today only to find it has undergone an almost complete metamorphosis. Gone is the isometric overworld map, and in it's place is a linear zig-zag of levels. Some which the game has decided I have completed, some…
Scraps from January 2014

Scraps from January 2014

This was originally posted on my now-defunct creative blog. I'm going to start collecting smaller pieces that I make into these monthly entries. I draw so many little bits and pieces that go un-published on the internet, I thought it'd be fun for you guys to see what kind of thing you're missing out on! First up, a self-portrait. Created…