Street Fighter: The Complete History

Street Fighter: The Complete History

Hi. David got me this book a while back now, and I have been wanting to write about it for ages. While the main focus is art from Street Fighter II, the book starts with Street Fighter and before it ends up at Street Fighter IV it covers Street Fighter Alpha, Final Fight, the X-Men/Marvel vs. Street Fighter/Capcom series, the Capcom vs. SNK games and even goes into the professional EVO fighting tournaments and Chun-Li cosplay. But as I said, it’s main focus is art from Street Fighter II, and that is where this book excels. It surely includes the promo art for every character in every iteration of SFII, tonnes of concept and design pieces, and every single group shot I can ever recall seeing.

It takes in every style: The dorky and awkward original portraits before the fighters personalities had been properly defined. The boldly-lined block colour pictures where all the characters are “attacking” the canvas from Street Fighter II Turbo (you can tell it’s Turbo because everyone is in their alternate colour by default). The younger and wilder anime-style illustrations from the Alpha series. The grittier, more angular style from Street Fighter III. It also very briefly features some of the captivating sumi-e art from Street Fighter IV, with ink flying everywhere. The book also includes a lot of fan-art and art by non-Capcom artists, a neat way of showing the vast ocean of people who love and are inspired by the imaginative characters of the series.

My only problem with the book is that it is a little bit scattershot. I would’ve preferred the artworks to be more organised – via game, artist or character, for example. But to be honest, it is such a small, meaningless complaint, as by browsing through the book, you are encountering art you would not necessarily expect, or be seeking.

Now, enough of the book itself. It finally put names to the artists who drew these amazing pictures of the characters I have loved for twenty years, so it’s time for me to gush like a silly little fanboy and praise them to bits. Here are three of my favourite Street Fighter artists, with a brief description of their art-style.

Spider-Man

Spider-Man

I made a Spider-Man canvas for my brother for his birthday - he loved it! It was quite moving experience, seeing it on the canvas, and the look on his face when he unwrapped it was priceless! I'll never forget what he said: "My favourite super-hero by my favourite artist" You can find the "Making Of" here. I must make…

Nearly Christmas already

It's come around quickly again this year. Like last year, I have been working night shifts on Music and Video to prepare and repair the department. It was four night shifts spread over two weeks this time, rather than three night shifts in a row, and it took it's toll on my sleeping patterns. Still, think of the money. I…
Level Up!

Level Up!

34. As is tradition - I must say that I don't feel a day older than 25. Jane got me some smelly stuff, a cool Tetris mug that reveals a pattern when hot water is inserted, and a larger memory card for my mp3 player. The James'ses got me a WHSmiths voucher, and Colin and Myrtle got me a lovely…

Stag OMG

David and I went out for my tiny Stag-Do last night - I can still feel the effects of all that alcohol. It was just David and I for the most part, but Lisa and Stuart did turn up at one point for a drink. I don't remember exactly what happened, but we drank some bottles of Corona, some bottles…

Nice couple of days

Seeing as Jane and I were going out for a meal with her work-mates in Southampton last night, I thought I'd go over earlier in the day and see my family. Met David and Otis at the Mayflower, then went on to the hospital and had lunch with Mum, gave her some belated birthday presents and just generally had a…
Deus Ex: Human Revolution

Deus Ex: Human Revolution

The fashion was a personal highlight

If I could sum this game up in one sentence, it would be:

Quite simply amazing.

First, some history. Knowing where you’ve been helps you understand where you are. I did try to play the original Deus Ex on the PS2 – I didn’t get on with it. Edge sold this new game to me quite early on with their features on the then-named “Deus Ex 3”. The exquisite juxtaposition of mechanical arms and Renaissance inspired fashion. The luxurious black and gold palette running through every screenshot. Then the lovely melatonin made a Deus Ex: Human Revolution thread on the Random Fury! forum. The videos he posted whet my appetite. Looking back now, a lot of content from those old YouTube videos never actually made it into the game. Anyway, the game came out, and for whatever reason, I never got around to purchasing it.

I was staying round David’s house one weekend, and he had recently been bought it. He put it on, showed me where he could get up to, then he asked if I wanted to try. To be honest, if anyone put it on the hardest setting and played it like a regular first person shooter, they’d struggle to get further than my brother did. This is not Halo. Cover is your friend in DE:HR. There is a subtle art to lining up shots from behind cover, then popping out and plugging an enemies skull in the split second between their clip emptying and them retreating back behind their box. With it being a stealth-based game, I thought David would get on with it – he loves Metal Gear Solid. I have explained to him that it is a semi-sneak-em-up, and that he needs to use cover. Hopefully he gets on better with it when I give it back to him.

Me and my metal arms, just chilling, having a fag break

Where to start with my experiences with this game? From the start, I guess. Which is odd, because I pretty much started with the downloadable episode, The Missing Link. I did originally start from the start, only to be totally overwhelmed with the Detroit mission hub. Most of the new content added to games nowadays tend to be shorter, standalone experiences, which I figured would be more beneficial in the long run. It didn’t spoil the story at all, and the whole episode warmed me up to what was to come.

There is a curious bug in Deus Ex: Human Revolution that I am amazed hasn’t been patched yet. When hacking any of the (very numerous) devices in the game, instead of hitting X to accept your rewards, if you load up a previous save game, the game still remembers that it owes you those rewards, so the next time you hack anything, you get the rewards for both hacks. Taken to extremes, you could hack the same device (preferably one with a big juicy EXP reward) numerous times and receive a hell of a lot of bonuses. There is one PC, quite near the start of the game, that gives you 500 EXP once hacked. Hack it ten times and you have a Praxis Point to spend on upgrading your augments. Hack it twenty times, and you have two Praxis Points. Do as I did on my first “proper” playthrough and hack it sixty times, and you get yourself a nice little headstart in terms of upgrades. Eager to upgrade everything, I quite often saved before I hacked anything, then hacked them four more times to get a bit more juice. Be warned though – hacking the same thing over and over is a seriously boring exercise.

Holiday 2012: Day 4

Holiday 2012: Day 4

Day four brought with it a visit to Blackgang Chine: A name that has resonated throughout my life. My Mum and Dad took David and me there years and years ago, not that I remember the place at all, just the name. Although I doubt it was as impressive back then as it is now, there are some aspects that…

My other cousin got married

The brother of this one. As a nice juxtaposition to his brother's Wedding, it was kinda budget. It looked nice enough and all, but it was just a sports hall in Southampton made to look flowery and shit. It was generally chaotic to be honest, with Best Men rushing around organising the buffet, and only one bar when in reality,…