
09-06-2025
I took the weekend off of from thinking about moving over to Obsidian, and I think it helped. I slept a lot, and I’ve come back with back with fresh thinking. I’m working on organisation, and keeping connected things connected.
10-06-2025
Today I wrote my weekly progress post on my blog, but I’m wondering if it would be better on a Sunday? I do tend to see the start of my week as a Monday, so doing the recap on the last day of the week would make sense. I also struggled with which perspective to write the post from – do I keep it from the daily note perspective where each note is “today”, or do I write it from the perspective of looking back on the week, and changing things to “on that day I did this”. I think I’m going to keep this weeks update from the perspective of “I am writing this as if today is actually the day I am writing about”, and see how that reads at the end of the week.
Today I also moved a lot of the Multiply or Release material from Miro, but I was having trouble getting the flowcharts just right – I don’t want to use Excalidraw, but I may look into the Canvas Advanced plugin, see if that makes it any more possible. I just want something that correctly spaces things and snaps nicely to the grid.
11-06-2025
I had a look at the Canvas Advanced plugin today – hopefully this lets me do the things I want to do with the canvas. I stopped using Miro because although it was good, I felt like only having three workspaces was quite limiting – and I’d barely even started building my fictional world and the games set inside them.
12-06-2025
Today I made a football shirt quiz for Jake. He loves quizzes. I think I may have made it too hard though to be honest. Because I was making that, I didn’t get much done here, but I’m not working my “real life job” today so I could get more done tonight.
Still working on bringing over all the documentation from Miro. I’d love to share more details but they’re all top secret right now – today I brought over my collection of ideas I’ve had for videogames that I’d like to develop one day. Eventually I’ll split these progress posts out into “Personal” and “GameDev”, with the personal stuff going here and the GameDev stuff going onto a dedicated blog chronicling, you’ve guessed it, GameDev. I think I’ve settled on a name and aesthetic for it – all will be revealed in due time.
13-06-2025
I sewed up a hole in a pair of my shorts and fixed the printer today so Jake could print off a quiz for me.
I also moved some more stuff over from Miro, it was personal stuff this time, like the list of ideas I’ve built up to write about on here, a list of books I’d like to review, and more ideas for the Free-Writing concept I came up with a few years ago. Just really solidifying my ideas about how to use Obsidian as a way of orienting myself in my life, and navigating to the next waypoint in relation to my personal goals; and then juxtaposing that with the way I intend to use it for World-Building when creating the fictional universe that all my games will inhabit; and then contrasting that again with the way I want to use it to work out how to technically structure those games I will develop by using flowcharts and checklists. Three really different ways of using it, but so far Obsidian is handling those three distinct use cases really well.
14-06-2025
I wrote this as a piece of advice for someone on Reddit who asked how many vaults people have when they have diverse subject matter and what plugins they use, and thought I would include it here:
“I’m only about two weeks in now, but so far I have one vault (and I intend for it to stay that way), with four broadly different uses that all stay somewhat separate, and they are:
“PERSONAL” – this is what I call personal development and day to day stuff, lots of checkboxes and mind maps. I have ADHD and have found it helps to map out things before I do them so I have a definite plan of what I’m doing, otherwise I just tend to go over the steps in my head again and again and again with no action. Taking daily notes of my progress really helps with this, so for them I use the Calendar and Periodic Notes plugins.
Secondly, “GAMEDEV”. This is basically taking ideas for games I want to develop and then fleshing them out by brainstorming, and then planning stuff out with visual charts, breaking down what things I may need to consider, for example the I would need for a new enemy, their graphics, their behaviour, their parameters, what functions they’ll need, etc. I like to do this visually as I find I can follow them better, so the flow charts, mind maps and brainstorms are made with Advanced Canvas, as it adds more functionality over the base Canvas plugin.
Thirdly is for World-building, or “LORE”. This is for development of the universe that all my games are set in, with creation myths, the elements and forces that exist within the world – building up a history of them and how their existence would have shaped the present and the future of the world. I’m also working on the people that inhabit the universe as well. Templater helps with this, Tag Wrangler too, so for example when I make a new character I can quickly bring up a template for name, date or birth, personality, etc, and use tags to see how they link with other characters.
There is some crossover between GAMEDEV and LORE, and sometimes between PERSONAL and PROGRESS, but they are largely separate blobs on my graph view, and I only add a plugin when I have a problem I need solving, not because someone else uses it. The system emerges when you start writing notes, that’s when you can see what you need.
15-06-2025
And today I posted this on WordPress! Magic!