Destiny and the Iron Banner

So, Destiny then. I've been fairly addicted to it for the past few months, and the Iron Banner has been one of my favourite aspects - I look forward to it rolling around every month. I can't put my finger on exactly why I like the week of Iron Banner so much to be honest. Is it because it is…

Missed the update window again…

So here is an update on a Monday. I went back to work yesterday, which wasn't as bad as I was anticipating. Well, the department was a mess, but it wasn't so bad as to drive me insane. I've started tinkering with Sony Vegas, finally editing this Super Time Force video I've been banging on about since the first RFTV…
Halo 4: War Games

Halo 4: War Games

War Games – the new name for multiplayer Red vs Blue. This was always going to be the main area of the game for me, shooting guys is so much better than shooting AIs. It has a lot to live up to – the Halo series is the only First Person multiplayer experience that I felt was flawless – and then in subsequent games they always improve on it somehow. Halo was great – never has lugging an Xbox and TV round a mates house been so rewarding. Halo 2 improved it, made it smoother, added cool new weapons and had an amazing selection of maps. Halo 3 added equipment and refined the whole thing. Halo: Reach added armour abilities – these things really spiced things up. And now Halo 4…

Caution: There might possibly be spoilers!

Halo: Combat Evolved Anniversary

Halo: Combat Evolved Anniversary

To get me in the mood, I'm listening to the original Halo soundtrack. That's one of the things that set Halo apart for me. The ghostly choir on the title screen. The epic, sweeping orchestra as you explore an unique world. The "we're gonna go fuck shit up" Halo driving music. It looks pretty, that's for sure. If this is…

Typing and waffling

Looks like Wednesday is becoming my new update day. Due to the days I work, Monday has been designated "rest day" - coming off four days of work is quite tiring. I feel more perky and talkative on a Wednesday though, I'm more likely to want to do things like type and waffle. My phone is now 100% Mangoed up,…
Forge and Arena update

Forge and Arena update

Headrush, my Headlong "remix" is coming along nicely. About 50% done. I felt I needed to make the open area a bit bigger - the scale seems different in Reach. It gives vehicles more room to manoeuvre. I've made sure I've kept the different ground levels in there, so there's only one way back to the attacking base with the…

Halos and Goblins

Halo: Reach is officially launched on Tuesday, so I thought I’d take a look back at my time with the franchise – I can hardly believe it’s been ten years!

Halo

It all started way back in the days of working at Game, and the launch of the original Xbox. Halo was the big game of the launch and my manager at the time raved about it. I admit, I was unimpressed when he was telling me how the Pistol was the best weapon, and there were grenades that stuck to your enemies, and that one melee attack to the back of an opponent was an instant kill… But then I played it. Campaign at first, it was immense. I never really got on with other console First Person Shooters such as Goldeneye, Quake II or Perfect Dark on the N64 as they never quite felt right, but this did – the controls were sublime. Lugging an Xbox and TV to Craig’s flat was so worth it. Our Halo LAN sessions were never frequent, and there were only a few of them, but they remain a fondly remembered highlight of my life so far. Given that there were only eight of us playing, Sidewinder and Blood Gulch were probably not the best maps to choose, but man, those CTF games were epic, and it was incredible hearing the shouting and swearing come from the other room when we thwarted an attack and recovered our flag.

Bubble-heads unite!

Bubble-heads unite!

There I was, playing Halo 3, waiting for Matchmaking to do it's stuff, as you do. The teams popped up, and whose was the first name I noticed, directly above mine on the blue team? Blimey, it's only GRcade moderator The Alchemist "Tiarny" Penguin. I fired off a quick "hi lol" message to him just as the game was starting…
Grifball!

Grifball!

Bungie's Double XP Weekend playlist of choice this last weekend was Grifball. I adore Grifball. Created by Burnie Burns of Rooster Teeth, thanks to the wonder of Halo 3's Forge map creation tool and the fully customisable game-types, then combined with being able to spread these around via your own personal File Share, Grifball is undoubtedly the most successful user-created…
E3 2010

E3 2010

I guess most of the announcements and big reveals have been made by now, so it's safe for me to write up my thoughts on the event. I usually don't bother with E3, but I had a bit of time on my hands this year, mostly because Jane was in Newcastle, so I sat at the PC looking at new…