Batman: Arkham Origins

Batman: Arkham Origins

This was originally posted on the now-defunct Random Fury! videogame blog.

Caution, there are spoilers ahead.

It’s rare for me to devote time to a videogame near it’s actual release date. Halo is about the only game I play as soon as it appears in my hands – most other videogames are added to a pile of shame (either physical or digital), marked as “pending” and forgotten about for around twelve to twenty-four months. I would say that the only exceptions are games that Jane and I are looking forward to playing together, and the Arkham series of Batman games. Which explains why my thoughts on the latest Batman game, Arkham Origins, is reasonably timely.

I get around to these games quickly because I enjoy them. Batman is as over-powered as ever – as long as you stick to the shadows and make full use of your inventory, that is. And he still packs one hell of a punch – those slow-motion final hits in combat scenarios are one of the defining moments of the series for me. Combat is an area in which this series excels, and it feels a lot tighter than the second game – countering and utilising quickfire gadgets in particular. Another of my favourite bits which no other game seems to do is the little crime scene investigations – Which is really quite ironic as I can’t stand those TV series where they investigate crime scenes. Those programs remind me of the photo enhancement sketch from Red Dwarf. Anyway, I digress. Solving these mysteries is massively improved in this third game simply by making them more believable and interesting. And you can even rewind and fast forward the timeline in the crime reconstruction to find evidence that flies off, for example. A lot of people have mentioned that this game was buggy, but to be honest I only ever encountered one potential “hit that reset button” bug – somehow landing behind a chemical vat and being stuck, but it was quickly solved by the trusty “waggle the sticks and hit the buttons until you are free” technique.

In the previous game I had pretty much levelled up my core skills before starting the main storyline by clearing out the entire map of thugs and goons. I couldn’t do that in this game as clearing the map is impossible – the goons just keep respawning, especially those larger groups which made up the “Crimes In Progress”. These semi-random set-pieces were a genius addition, and could feature anything from a small group of hoods robbing an ATM, to full on street warfare between the SWAT and the various gangs that are trying to claim Gotham for their own. The other reason my usual strategy was not possible was that I was not entirely sure what the main storyline was early on. The ever-respawning enemies is not a bad thing in my eyes, I welcomed it, but for half the game I felt like I was playing side-quests, and that the main storyline proper would begin soon. Then I realised that it must be the main storyline, so stopped following it altogether and cracked on with some side-quests.

2013 creative targets update

2013 creative targets update

I made three posts in early 2013 detailing some targets I had for the upcoming year, and all of them started well but fizzled out after I stopped smoking for some reason. I feel that if I acknowledge my mistakes, I can learn from them and improve myself. Here is my appraisal of the creative targets I set myself in…
2013 videogame targets update and 2014 videogame targets

2013 videogame targets update and 2014 videogame targets

Fail

I made three posts in January of 2013 outlining some targets I had for the coming year, and all of them started well, but fizzled out towards the end. I reckon that if I acknowledge my mistakes, I can learn from them. I’m tackling the videogame targets in this post – You can find the original one here, if you’re interested.

http://www.trueachievements.com/gamergoals.aspx?gamerid=2710

As you can see if you follow that link – I failed my attempt at reaching 100,000 Gamerscore in 2013. I’m not really bothered by this, as I (finally) learned that my time is worth more than some arbitrary number, and I had fun playing some great games in 2013, and that’s what counts. Still, I have made a new target, which roughly works out at 50% of the Achievement score of all the games in my pile of shame, I think. I reckon 50% is about right for any story or Campaign related Achievements in all the games on the list.

Goodbye 2013

So what happened in 2013 then? It was another mixed bag. The best thing ever happened: I stopped smoking. And I don't even miss it. I'm not suffering from some black depression because I'm holding myself back from smoking my precious cigarettes, I'm not deluding myself by switching to an eCigarette, I'm not counting down the hours until I can…

Confidence+5

So I recently posted my latest picture on DeviantArt and then on Facebook, and the feedback has been amazing, it's given me a real boost in creative confidence. To say I'm proud of it is an understatement - it's without a doubt the greatest piece of art I have ever created - and the only time I've not fallen short…

Facebook update #2

So, it's been a week, roughly, and I'm up to 175. Three quarters of my stupid random personal challenge completed. Other than that, I've not really been up to much. The Batman canvas is pretty much finished - keeping to my personal target of creating one "finished" piece of art a month. I feel that something has got to give…

It’s been a while

This is the longest I've left making a post for a long time. Nothing interesting has really happened to be honest. I've made a canvas for a work-friend, and nearly finished another one for some other friends, convinced Jane to make some progress on her fiction (specifically, The Famous Yiberdeedo), watched some films that I don't really feel the need…

Typing and waffling

Looks like Wednesday is becoming my new update day. Due to the days I work, Monday has been designated "rest day" - coming off four days of work is quite tiring. I feel more perky and talkative on a Wednesday though, I'm more likely to want to do things like type and waffle. My phone is now 100% Mangoed up,…

Mango’d: Part 2

I've finally gotten around to updating my Windows Phone 7 to Windows Phone 7.5 (codename: Mango), only a month after it came out... Why have I not updated sooner? I got the notification that the update was available for my phone about a week ago... What's been eating at my time? Batman: Arkham City. Such a good game, so empowering.…