First proper look, anyway. There’s a video up on Waypoint (and most probably everywhere else on the web by now I’d imagine), and it’s really good.
The Battle Rifle is back. Three shot bursts confirmed.
The graphics are insanely detailed.
You play as a Spartan IV (yes, four) in multiplayer, and it looks like an even shinier version of Vanquish. It’s almost anime Halo – they’ve certainly moved away form the traditional look and gone for something recognisable, but different. It’s still smooth as well – my main worry was that they’d lose that Halo smoothness – but it’s still silky.
There’s a “compelling” reason why Red Spartans are shooting Blue Spartans. My guess is training, but it could be something as sinister as various human factions battling for supremacy.
Sprinting is still in – at one point in multiplayer the guy lowers his weapon and moves faster. The HUD is beautiful – it may be a little too opaque though, hard to see when there’s a bright light source right in front of you. I like the new score indicators, stylish and more futuristic than before, much like the new visual style. It looks like there are slots for three grenade types up in the top right of the HUD. Cool.
Still no word on the enemies you’re fighting, although there was mention of Forerunner weapons in one of the recent Waypoint blog posts, and if you’ve seen the Terminals in Halo Anniversary then you pretty much know the main antagonist will be the Didact.
All in all: HALO FUCK YEAH.