Dead good game 2

I’m not quite done yet, but I will be soon, and probably won’t get a chance to get to the PC after I’m totally done with it. I’ve done the story (lots of nice twists!) and I’m just mopping up the last lot of achievements.

It wasn’t as episodic in structure as the first game, it was more of a relentless, headlong rush, always forwards, forwards, ever forwards. Only one level used the “start in this hub room then go complete objectives to open more routes when you come back here, then when you’ve done it all, move on to the next hub room”. The tone was pretty different too – more over the top, more extreme, more baddies, meatier weapons… The Javelin Gun was my favourite (shockingly explosive), closely followed by the Force Gun (takes limbs off the bad guys so easily at close range).

The use of light and dark was less subtle than the first game, and, considering it came on two discs, there was a shocking amount of environment recycling – even so far as to re-using a familiar place from the first game. The textures were pretty high resolution I guess, and there was a lot of dialogue – it being on two discs doesn’t reflect the length of the game, it’s around 10-20 hours of pure awesome. Overall it was better in some ways, different in others, but still an experience everyone should have.

The “eye-poke machine” sequence has to be seen to be believed.

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