David “melatonin” Watson

Or lewismistreated, however you knew him. I don't really know how to say this. Well, he took his own life recently. Karl (Lost and Found) broke the news on the 15th of January 2025 in a group chat on Facebook that I originally set up to let everyone know that the Random Fury! forums were closing, back in 2018. I…

Indie Game: The Movie

Stu recommended I watch this film. Thanks to Netflix (which I am loving, by the way), I watched it. I'll pretty much echo Stu's thoughts on it. These talented individuals who have devoted their lives to creating amazing videogames do not deserve the contempt which is levelled at them by the players of their games (fans or not), and even…
Spec Ops: The Line

Spec Ops: The Line

Dave suggested people play this on the 16th of February. Despite already owning the game, I never got around to playing it until July. Appropriately enough, July was blazing hot (this game is set in a wrecked Dubai, after a cataclysmic sand-storm), and it really added to the atmosphere of the game.

And I am only just writing about it now.

Standard.

Been playing…

Been playing…

The Darkness. The lovely melatonin bought me this several years ago as a Secret Santa gift. I played it for a couple of hours, got bored, and stopped. Many years later I played Syndicate, a game by the same team that made The Darkness. Having loved Syndicate, I decided to revisit The Darkness to see if I was a little…

The Darkness

I'm giving this another go. I played it for an afternoon, like, four years ago. There are reasons for this: I'd like to think I've become a more tolerant man in the past four years. Sometimes I don't like the start of games that turn out to be great - I put Bioshock off for years and that was awesome…
Deus Ex: Human Revolution

Deus Ex: Human Revolution

The fashion was a personal highlight

If I could sum this game up in one sentence, it would be:

Quite simply amazing.

First, some history. Knowing where you’ve been helps you understand where you are. I did try to play the original Deus Ex on the PS2 – I didn’t get on with it. Edge sold this new game to me quite early on with their features on the then-named “Deus Ex 3”. The exquisite juxtaposition of mechanical arms and Renaissance inspired fashion. The luxurious black and gold palette running through every screenshot. Then the lovely melatonin made a Deus Ex: Human Revolution thread on the Random Fury! forum. The videos he posted whet my appetite. Looking back now, a lot of content from those old YouTube videos never actually made it into the game. Anyway, the game came out, and for whatever reason, I never got around to purchasing it.

I was staying round David’s house one weekend, and he had recently been bought it. He put it on, showed me where he could get up to, then he asked if I wanted to try. To be honest, if anyone put it on the hardest setting and played it like a regular first person shooter, they’d struggle to get further than my brother did. This is not Halo. Cover is your friend in DE:HR. There is a subtle art to lining up shots from behind cover, then popping out and plugging an enemies skull in the split second between their clip emptying and them retreating back behind their box. With it being a stealth-based game, I thought David would get on with it – he loves Metal Gear Solid. I have explained to him that it is a semi-sneak-em-up, and that he needs to use cover. Hopefully he gets on better with it when I give it back to him.

Me and my metal arms, just chilling, having a fag break

Where to start with my experiences with this game? From the start, I guess. Which is odd, because I pretty much started with the downloadable episode, The Missing Link. I did originally start from the start, only to be totally overwhelmed with the Detroit mission hub. Most of the new content added to games nowadays tend to be shorter, standalone experiences, which I figured would be more beneficial in the long run. It didn’t spoil the story at all, and the whole episode warmed me up to what was to come.

There is a curious bug in Deus Ex: Human Revolution that I am amazed hasn’t been patched yet. When hacking any of the (very numerous) devices in the game, instead of hitting X to accept your rewards, if you load up a previous save game, the game still remembers that it owes you those rewards, so the next time you hack anything, you get the rewards for both hacks. Taken to extremes, you could hack the same device (preferably one with a big juicy EXP reward) numerous times and receive a hell of a lot of bonuses. There is one PC, quite near the start of the game, that gives you 500 EXP once hacked. Hack it ten times and you have a Praxis Point to spend on upgrading your augments. Hack it twenty times, and you have two Praxis Points. Do as I did on my first “proper” playthrough and hack it sixty times, and you get yourself a nice little headstart in terms of upgrades. Eager to upgrade everything, I quite often saved before I hacked anything, then hacked them four more times to get a bit more juice. Be warned though – hacking the same thing over and over is a seriously boring exercise.