Reality

Reality

This is entry four in my themed series of blog posts in which (as part of my ongoing quest for greater self awareness and my continued personal and professional development), I pick a key word and write about it for a set amount of time. It would be super cool if you left a comment on here with a new…

A new approach to updates

I've decided to take a new approach to these weekly updates. I like the idea of doing an update once a week on a set day, so that aspect is staying. The whole "Friday update" thing is getting old - it's quite boring to look down the recent posts and basically see the words "Friday" and "update" repeated twenty times.…
Vortex Point

Vortex Point

This was originally posted on the now-defunct Random Fury! videogame blog. So, what is this week's game? It is... Vortex Point! Now, with this being a point and click mystery-type game, I will have to try and explain it without giving too much of the story away... This is going to be difficult. It does everything that a point and…

Indie Game: The Movie

Stu recommended I watch this film. Thanks to Netflix (which I am loving, by the way), I watched it. I'll pretty much echo Stu's thoughts on it. These talented individuals who have devoted their lives to creating amazing videogames do not deserve the contempt which is levelled at them by the players of their games (fans or not), and even…

Goodbye 2013

So what happened in 2013 then? It was another mixed bag. The best thing ever happened: I stopped smoking. And I don't even miss it. I'm not suffering from some black depression because I'm holding myself back from smoking my precious cigarettes, I'm not deluding myself by switching to an eCigarette, I'm not counting down the hours until I can…
Fez – An imagination without equal

Fez – An imagination without equal

I was going to write a review of Fez. You know, traditional review structure, explain the story, go over the gameplay mechanics, describe the graphics… But in the end, I decided that would be a waste of everyone’s time. Instead, I am going to gush about the place the game is set, and how it is the most complete imaginary world I have ever encountered. even though I know next to nothing about it for sure. The evolution of it’s inhabitants should be first port of call.

This actually blew my mind when I realised it: Gomez’s ancestors, the ones with the tall heads and only one eye – their village was in two dimensions and their rooms couldn’t be rotated. Did they live in two dimensions simply because they only had one eye? If perception is the key to understanding the world, then maybe. It’s like trying to explain the colour red to someone who cannot see! I digress. They eventually evolved into more Gomez-looking creatures but with large, square heads, and most importantly: two eyes. When you go to their village and it is inhabited, it is clearly in three dimensions, with no rooms being neglected like in the tall-head village, or in Gomez’s home village. Now, this is the bit that felt like a penny dropping into place: The space-squids have three eyes, and can travel through folds in space, quite possibly known as the fourth dimension.

A correlation between number of eyes and number of dimensions perceived.