The next Halo

The next Halo

This was originally posted on the now-defunct Random Fury! videogame blog. Halo is a series that means a lot to all of us here at RF. In fact, there wouldn't be a Random Fury at all if Halo didn't exist. While I enjoyed Halo 4, both in single-player and multi-player, some Furies were a little disappointed. How could 343 Industries…

Halo 4: Conclusion

The main area of the game for me is War Games, and I feel it is a massive success. The maps are great, and I quite enjoy the new ways to play the old favourite gametypes. I don’t think personal ordnance messes up balance – you just have to be more wary of that enemy coming around the corner. He could have a Battle Rifle, he could have an Incineration Cannon. Play it safe. Do some recon. Quick spawning is good, I like spawning next to my team-mates rather than in a distant, empty, battle-free corner of the map.

Overall, I got the impression that the Campaign was merely a warm-up for 343 Industries. The existing enemies included were safe choices, and it harks back to the original Halo: Combat Evolved. The new Prometheans were great to look at, and both a joy and challenge to fight on Heroic. The Halo 5 Campaign, most probably on the next generation of Xbox, will take the beauty of Halo 4, and add to it in terms of scale and intensity thanks to larger storage and more advanced hardware. I can see the Flood re-entering the picture in the next game – I’m personally hoping that 343 Industries keep them as shambolic hordes for the most part, with the specialised units like the Tank and Ranged pure forms rarely encountered. Was I the only one who enjoyed the sheer endurathon of The Library and Cortana levels? I’m excited (and a little scared) to see how deadly these Flood-infected Spartans are…

Caution: Spoiler!

Halo 4: War Games

Halo 4: War Games

War Games – the new name for multiplayer Red vs Blue. This was always going to be the main area of the game for me, shooting guys is so much better than shooting AIs. It has a lot to live up to – the Halo series is the only First Person multiplayer experience that I felt was flawless – and then in subsequent games they always improve on it somehow. Halo was great – never has lugging an Xbox and TV round a mates house been so rewarding. Halo 2 improved it, made it smoother, added cool new weapons and had an amazing selection of maps. Halo 3 added equipment and refined the whole thing. Halo: Reach added armour abilities – these things really spiced things up. And now Halo 4…

Caution: There might possibly be spoilers!

Halo 4: Campaign

Halo 4: Campaign

I have played through the Campaign three times – once with Jane on Normal, once with Lewis on Heroic, and once by myself on Legendary. This is what I thought of it.

Caution: There will be spoilers!

Also, as well as the spoiler warning, I should let you know that this may be all over the place. I’m not going to basically write out the whole story, I will jump from start to end and back again with little warning.

But I will start at the beginning.

Halo 4: Ordnance

Halo 4: Ordnance

As one of the three main facets of Halo 4’s Campaign mode, and a huge part of how successful the multiplayer side of things were going to be, this was a potential area for disappointment. Not only did any new weapons have to be balanced and Halo-ish, deciding which old ones to keep and which to quietly brush under the carpet must’ve been tough too. I was going to cover the vehicle selection in this post as well, but it’s standard stuff really. Apart from one new one, there’s just the basic, standard, (dependable) set in Halo 4. Mongoose. Warthog. Ghost. Banshee. Wraith.

Caution: There will be spoilers!

Halo 4: Enemies

Halo 4: Enemies

I've played through the Campaign mode three times now, once with Jane on Normal (she doesn't like dying!), once on Heroic with Lewis, and once by myself, on Legendary, which was a slog! Those Promethean Knights sure have strong shields. This is what I thought of the Halo 4 bestiarum vocabulum. Caution: There will be spoilers! When Halo 4 was…

Halo 4: My thoughts

It's been out a while now, I feel I've played it long enough to be able to write about it with knowledge and understanding. Over the next few days I'll be posting my thoughts on a variety of aspects of the game, all linked here for your convenience. Enemies Ordnance Campaign War Games Conclusion

Halo 4

November is going to be awesome. Halo 4 and getting married? Sweet. Of the ten maps available at launch, 8 are known. One of which is familiar, the rest are new. Ragnarok - The new name for Valhalla. I'm very happy about this. Adrift - This was one of the first maps announced, it features a mech being built in…
Halo: Combat Evolved Anniversary

Halo: Combat Evolved Anniversary

To get me in the mood, I'm listening to the original Halo soundtrack. That's one of the things that set Halo apart for me. The ghostly choir on the title screen. The epic, sweeping orchestra as you explore an unique world. The "we're gonna go fuck shit up" Halo driving music. It looks pretty, that's for sure. If this is…