Loved

This was originally posted on the now-defunct Random Fury! videogame blog.

This game has an attitude. This game thinks it knows you better than you know yourself. This game knows if you disobey it, but it lets you. Seemingly. This game is Loved.

You guide what looks to be a sack of some kind with eyes through a series of obstacles, choosing whether to obey the narrator or not. Disobeying those requests coincides with taking the easier route (as often it is with life) and this results in the narrator becoming dissatisfied with you, and it starts throwing blocky disruption all over the screen. Obey and you are loved. Oh, and the backgrounds become detailed and organic.

It’s a great game, if a little tricky to ascertain which option is the “correct” one depending on which route you want to take, and yes, if you were to boil it down to its bare bones, it is simply a platform game. But you could simplify anything that way really, couldn’t you? If you boiled books down then all they would be is a collection of words. Or a kind of inky mulch. This is so much more than a mere platform game.

Here is the URL again, in case you weren’t paying attention earlier on: http://www.alexanderocias.com/loved.php. Give it a try, see for yourself how loved you are.

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