MGM – Mew? Two please

Back in the glorious days of the original black and white (or black and horrible shade of yellow/green, to be more accurate) Gameboy, I owned a game called Pokémon Blue. You may have heard of it. My brother had Pokémon Red and a Gameboy of his own, and while we very rarely battled, we quite often traded Pokémon in an attempt to fulfil the marketing criteria of “Catching ‘Em All”.

Around the time of the first Pokemon movie being released, it was announced there was to be a Pokémon event at a shopping centre in Southampton where Nintendo themselves would put a Mew into your game! Ah, a chance to get the 151st Pokémon and fully complete our Pokédexes! Thing was, they said they’d only put Mew on one cartridge per-person, and my brother was going to be on holiday for the duration of the weekend event… As the day drew closer I concocted numerous plans. One involved going in early one day, then later on the next day in the hope they wouldn’t recognise me, wearing totally different clothes. Another consisted of me begging them to understand that my brother was on holiday, knowing that that probably was a common excuse as to why someone wanted a Mew on two carts.

In the end, I went in there, held up a blue cartridge and a red cartridge, and they loaded them both, one after the other, into the Super Game Boy (which was plugged into a US SNES, I recall), and transferred a Mew into both without me even needing to explain that my brother was on holiday. By that time, he had lost interest in Pokémon anyway, so I kept my Mew at level 5 and levelled his to 100 in my game. Glorious days.

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