Deus Ex: Human Revolution

Deus Ex: Human Revolution

The fashion was a personal highlight

If I could sum this game up in one sentence, it would be:

Quite simply amazing.

First, some history. Knowing where you’ve been helps you understand where you are. I did try to play the original Deus Ex on the PS2 – I didn’t get on with it. Edge sold this new game to me quite early on with their features on the then-named “Deus Ex 3”. The exquisite juxtaposition of mechanical arms and Renaissance inspired fashion. The luxurious black and gold palette running through every screenshot. Then the lovely melatonin made a Deus Ex: Human Revolution thread on the Random Fury! forum. The videos he posted whet my appetite. Looking back now, a lot of content from those old YouTube videos never actually made it into the game. Anyway, the game came out, and for whatever reason, I never got around to purchasing it.

I was staying round David’s house one weekend, and he had recently been bought it. He put it on, showed me where he could get up to, then he asked if I wanted to try. To be honest, if anyone put it on the hardest setting and played it like a regular first person shooter, they’d struggle to get further than my brother did. This is not Halo. Cover is your friend in DE:HR. There is a subtle art to lining up shots from behind cover, then popping out and plugging an enemies skull in the split second between their clip emptying and them retreating back behind their box. With it being a stealth-based game, I thought David would get on with it – he loves Metal Gear Solid. I have explained to him that it is a semi-sneak-em-up, and that he needs to use cover. Hopefully he gets on better with it when I give it back to him.

Me and my metal arms, just chilling, having a fag break

Where to start with my experiences with this game? From the start, I guess. Which is odd, because I pretty much started with the downloadable episode, The Missing Link. I did originally start from the start, only to be totally overwhelmed with the Detroit mission hub. Most of the new content added to games nowadays tend to be shorter, standalone experiences, which I figured would be more beneficial in the long run. It didn’t spoil the story at all, and the whole episode warmed me up to what was to come.

There is a curious bug in Deus Ex: Human Revolution that I am amazed hasn’t been patched yet. When hacking any of the (very numerous) devices in the game, instead of hitting X to accept your rewards, if you load up a previous save game, the game still remembers that it owes you those rewards, so the next time you hack anything, you get the rewards for both hacks. Taken to extremes, you could hack the same device (preferably one with a big juicy EXP reward) numerous times and receive a hell of a lot of bonuses. There is one PC, quite near the start of the game, that gives you 500 EXP once hacked. Hack it ten times and you have a Praxis Point to spend on upgrading your augments. Hack it twenty times, and you have two Praxis Points. Do as I did on my first “proper” playthrough and hack it sixty times, and you get yourself a nice little headstart in terms of upgrades. Eager to upgrade everything, I quite often saved before I hacked anything, then hacked them four more times to get a bit more juice. Be warned though – hacking the same thing over and over is a seriously boring exercise.

Dead bunnies and easy games

One of Claire’s rabbits died earlier in the week. They had been smelly for the past few weeks now, and when she finally got around to cleaning the hutch out, the poor thing had a huge abscess full of maggots. It was really quite something to behold. She rushed off to the vets with it, only to be told it had to be put down as they had eaten all the way through the rabbit’s abdomen and up to it’s lungs and was pretty much gonna die anyway, whatever they did. So that was exciting.

I sold some stuff on the eBay earlier in the week, so had a bit of cash to spare which I used to get some Microsoft Points. I had it in my head to get 5 Arcade games that were 400 points each, and a new song for Lips. Here’s what I ended up with and what I thought of them:

Darwinia+

Darwinia+

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